There are several rivers running through the Jungle, allowing you to experience first hand the dense and luscious plant life from the safety of a riverboat.
Banoi is also home to some endangered species, such as Orangutans. While not as dense and cluttered as Moresby, the jungle can still present a challenge to traverse for an unprepared player due to the abundance of Floaters and, after completing the first quest, Butchers. Floaters we all know at this point from their introduction in the Sewers , but the Butcher is the most dangerous regular enemy you will find, acting as a tougher, more mobile and dangerous infected.
They can sometimes blend in with the surrounding jungle due to their greenish skin and unless you're in a vehicle, they will cause trouble if unprepared. The easiest way of traversing is through the jungle is by using a car, as there are several of them about and always several at the survivor safe houses. Due to the low population of people living in the jungle, the roads are clear and uncluttered other than a few zombies wandering about.
The main threat of the jungle is the plentiful amount of jungle muggers and human enemies to fight, including Afran and Vargas. Having some good weapons and firearms is nearly essential for this reason, as the amount of humans you need to deal with is in a far higher ratio than in Moresby.
Get a good pistol, either through killing humans in Moresby, finding them in chests or purchasing them from vendors. High damage weapons should be in arms reach on the weapon wheel for when you run into a Butcher or Floater.
But if you find it, mind posting if there is any LOST easter eggs I'm a huge fan and would really appreciate any info. So far that's the only reference I've come across User Info: tisuko. User Info: aheedthegreat. User Info: ccefranchise. Yeah I'm also confused by this. When you make it the active quest it doesn't put a map marker. It's either a glitch which I doubt or you just are not meant to find it until later in the story when you've uncovered more of the map.
Well, Oates couldn't afford them so he put an alarm company sign in his front yard. User Info: MrGodai. There are 2 other quests involving "The Jungle" I think it's another map, since the stuff they require you do it's no way on the 1st map. I'm currently in 2nd City map. More topics from this board Best character to solo? Build 4 Answers How do I reset my skills? General 6 Answers Where do i find the spade? Side Quest 4 Answers Why can't i play in splitscreen? Tech Support 3 Answers How many chapters are in this game?
Unfortunately, as soon as open the door you'll be attacked by several waves of infected 1. It is not an easy fight due to superior number of opponents. Closing inside the bungalow is not a good idea, because you'll have to go out sooner or later. Explore the bungalow and take all useful items and weapons that you find there 2.
This task start automatically as soon as you get close to the attacked bar. First get rid of all Walkers 1 and then move towards the door 2. Stanley will ask you to get him few bottles of whiskey. You can find alcohol mainly near the bar in the hotel pool area.
The quest ends when you get him five bottles of alcohol three times. Every time you get more and more money. This task starts only when you pick up the keys to the bungalow 14 , lying next to one of the corpses near the Hotel 1 1 , 2. You'll see two places on the map, which can point to the bungalow 14 - go to one closer to the hotel 2 1.
Open the door and get inside. You'll find lots of wallets 2 full of money. Do not forget to examine the safe behind a painting in the second room. As soon as you take Nikolai to the bunker, you'll be able to talk to him. He will ask you to go to the city and locate a restaurant Cafe Kiev , where you can find Sergei. He will give you a satellite phone. In order to continue with this quest you have to complete Act 1.
You'll find the restaurant in Act 2. The restaurant can be found near the church. Its location is marked on the map above. Before you get inside you have to get rid of few undead trying to knock in 1.
Sergei sits at the back of the restaurant 2. Unfortunately he has no satellite phone with him and the rest of people fled into a jungle. In order to continue with this quest you have to complete Act 2. You'll find the hideout in Act 3. You can reach the bunker 1 , where you can find a satellite phone, with the path starting in the village.
Get inside the bunker and then use a ladder to get upstairs. Use a phone 2. You'll learn from Nikolai people that they are on their way after him. The quest ends in that moment. You'll find James at the top of the Lighthouse tower 1. Your task is to finish making of huge HELP sign, which people started to make with boxes and suitcases near the Lighthouse. Unfortunately they were attacked by zombies and finishing the sign was not possible.
Go there 1 and kill all undead. Prepare for a very tough fight 2 , because you'll face infected, Walkers and a Thug. You'll find few boxes scattered in the area 1. In order to finish the sign actually only "P" letter is missing you need to find 6 boxes 2. After completing the task return to James in the Lighthouse and collect your reward. To get to Kim first you have to get rid of all zombies trying to get inside the bungalow 1.
Inside the bungalow you'll find Kim 2 , who will ask you for some water. Water bottles can be found in different places, mainly in bungalows. When you get close to any bottle, your cursor will turn into a hand icon. You'll find Mike in the upper part of the Lifeguard Tower. He'll promise you to make a Molotov if you bring him 5 bottles of whiskey.
You can find alcohol in many places, for example inside bungalows or near bars in the hotel area. Ned stands next to the Lighthouse entrance. He will ask you to bring him some food. Your task is to find 2 cans of food and bring them to Ned. Every time you receive experience points and money. Harlan can be found in a bungalow in the western part of the resort.
He will promise you to make a Molotov if you bring him 3 bottles of whiskey. You'll find Svetlana in the last bungalow in the Diamond Bungalows district 1. Champagne can be found mostly in fridges, it is worth to look for it in a hotel kitchen. This quest starts automatically after completing Act 1 and reaching the city. You'll also get to know a new enemy type - Ram. Do not wait and run towards the church entrance, where you'll find several Walkers and mentioned Ram 1.
It is a huge enemy, who charges at you if he stays close to you after his charge, he kicks you. The only way to avoid his attacks is to dodge him you press a direction button, right or left, and then press jump. If this monster stops or runs into an obstacle start attacking him 2.
The quest will be over when you kill all undead in front of the church. The door inside will be open then. Go to Mother Helena 1 who will give you another task. You have to kill one of the infected, who has locked himself inside the church bell. That's why bells keep ringing and may attract more zombies to the church. Inside the room you'll face a Thug 2. Try to cut off his arms or break them in order to get an advantage and then kill him.
Take the church bell keys 1 and turn off ringing bells by opening a box on the wall 2. Do not forget to talk to Mother Helena in order to collect your reward. Mother Helena is happy to help you to get food but first you have to help her.
Two guys went to the pump station to check it, but they didn't return yet. So you have to go there and see if everything is OK. A way to the pump station is not easy because you'll have to fight lots of Walkers along your way. Generally there is a group of them every few meters 1. Watch out also for burning undead and these with a wisp of poison surrounding them.
Once you reach the destination, you'll learn what's wrong - this place was taken by Punks. If you have no firearms, you won't do much 2. Try to aim at heads. That way Punks will die at once provided that you hit them perfectly. There are 5 enemies in front of the building to be killed. Two of them are on roofs to the left and to the right, and three of them are in a first room it can happen that they will run out of the building or start shooting at you from behind the door 1.
Try to pick up ammo left by enemies. Also a good idea is to change your weapon for better one. Inside the facility tougher gunfight awaits you. Try to locate gas tanks and shoot at them creating massive explosions 2. Do not attack them frontally, because you'll probably die. After clearing the upper part, look around if no one is down there before you continue. Being upstairs you can easier kill your targets 1. Open another door and eliminate three Punks 2. Go to another part of the facility and kill marauding Punks 1.
Once you get outside do not go downstairs. Take an advantage of your current position, as well as a cover, and kill several Punks. Remember about shooting at gas tank 2.
Run downstairs and free Antonio by opening the warehouse 1. Follow two men to a control room. You'll learn that five hydrants are still open so the pressure is too low. At this point the quest ends and you can collect your reward from Antonio 2. If you want to provide the church with water, you have first to close five hydrants in order to increase water pressure in the pump station.
Go to a first hydrant 1 1 , get rid of a Thug guarding it 2 and then close it by holding a proper key. Fourth hydrant 4 1 is guarded by a Ram with small group of infected 2.
A last hydrant is located near the church 5 1. It is guarded by a Thug and several Walkers 2. In order to complete this quest and collect a reward, go to Mother Helena 6. A conversation with her starts automatically another quest. Your last hope to get food is going the wealthy part of town. Unfortunately they walled off and it is hard to get there. But there is one path, which Joseph knows. Meet him next to the church entrance 1.
You'll learn that you can get to the wealthy district through sewers but unfortunately they are currently flooded and the sewage level needs to be lowered first. You have to escort Joseph, who will show you the sewers entrance.
Your companion will try not to go on main roads in order to avoid lots of zombies on your way 2. But there will be few places, where you have to fight 1. Try to keep zombies away from Joseph. After long and hard walk you'll reach the sewers entrance 2. Collect a reward from Joseph and enter the door to complete the quest. You start in 1. Go forward and when you reach a flooded sewers part, turn right where you can find a ladder 1. Go up. After few steps you'll find a first valve on the right 2.
The other is a bit further. Water level will decrease so you can jump back down and forward to the right. You'll find there another ladder 1. Go up and get rid of Walker there. Now go inside the control room 2 watch out for a Suicider there. After lifting the gate 2 water level will be completely lowered. Another cut-scene activates and you get to know a new type of enemy - Floater.
He spits poison at you so the best way to kill him is instant and constant attack, so he won't be able to spit at you 1. Now move to the open tunnel and go ahead. After reaching a junction 3 turn left 2. A further way is simple. Keep going ahead eliminating all threats along your way. Once you get to the point when you have three possible paths, stick to the right one 4.
You'll reach a small room with steam 5. There is also a workshop in one of the rooms 1. On the next junction 2 6 turn left again, towards a closed gate. You'll get to another room with steam 7 1 , and this time watch out for steam on the right. You have to bypass it on the left. You'll reach descent 8 2 - you can throw down a gas tank and shoot at it.
This way you'll get rid of the threat before you go down a ladder. Once you're down, choose a tunnel to your right. Pass through flooded part of sewers 1. Finally you'll reach the door leading to the City Hall 9 2. This quest starts automatically after getting the door down in the sewers leading to the City Hall.
Go straight ahead. Once you're inside the City Hall, go to the first room and turn right. You'll find a stairs there - go up 1. Being on a first floor turn left and go next to Josh 2. Turn left again and going through the corridor you'll reach mayor Todd Tanis.
Unfortunately you won't get any supplies. Quest ends with a cut-scene. On your way down the stairs, Josh will call you 1. He'll give you a tip where you can find food and how to get to the supermarket.
Go to the bottom where you'll find a policeman standing next to the door 2. As soon as you approach him the Guard on Duty sidequest activates. After completing it you'll be able to open the door in front of you. Go to the sewers. Pass two doors and watch out for poisonous water in the next room 2 1. Keep going ahead and then turn left killing a Suicider. You'll find a junction 3 - choose a tunnel to your right, because the left one is blocked on its end 2.
Once you go up choose a tunnel to your left 4 1. You'll reach a door leading to the supermarket 4 2. You'll find yourself in a basement 1. Turn the valve to cut off steam 1 and keep going. Further way in the basement is full of undeads 2. Keep going until you reach the stairs 2 1. Go through a double door and move ahead until you get to another double door, leading to the supermarket interior 3 2.
Prepare a weapon because a rough gunfight with several waves of Punks awaits you inside 1. Try to shoot them being covered and aim at heads to kill your opponents with one shot. Remember also about picking up ammo and possible change of weapon for a better one.
You can find a shotgun on the right from the entrance 4 2. Move towards an exit to the supermarket back 5 1 and get rid of second wave of Punks. Unfortunately once you get into the corridor, the door at its end will be close in front of you.
So you have to go to the kitchen 6. Break the door, move to another room and get rid of two infected 2. There is a Ram 7 1 behind the next door. Keep going, passing by some survivors 8 2 until you get to a second entrance to the warehouse 9.
Once you reach your destination place, the last gunfight awaits you. There are many gas tanks inside the warehouse, so you can use them to create explosions which can kill Punks 1. It is also worth to mention that there are many energy drinks scattered on the floor, so you can heal yourself. After clearing the warehouse prepare supplies to be transported 10 2.
After obtaining a universal key from a mayor, run down the stairs where you enter the sewers. But before it happens, a last confrontation with a Thug 1 in the City Hall awaits you. Use a back door to enter the sewers 1. A way back is very long - in the beginning it is the same as previously until the moment when you reach the junction 2.
You have to go straight ahead there. Follow the map and get to one of the exits to slums 3. There are more of them in the eastern part of the sewers but the game points you to the exit marked on the map 2.
Mother Helena will tell you that Jin and Joseph drove to the police station to give out food but they are too long there. Your task is to find your companion and bring her back. Joseph lies next to the stairs leading to the church 1 1. You'll learn that Jin is probably still at the police station. You'll also get a key, so you can reach the police station through the sewers 2 2. After entering the sewers you'll find yourself in one of tunnel 1.
Turn around and keep going forward. Follow the above map in order to get to the police station entrance 2 1. You have to watch out though because in the sewers you might find infected , Walkers , a Suicider and Floaters 2.
Go ahead past the armored truck. A bit further you'll find an entrance door to the police station 1. Kill a Walker and go upstairs 1.
You'll be "welcomed" by two Walkers. Go to the right near a gate 2 but watch out for a Suicider 2. Once you get inside cells 3 turn left.
At the end of the corridor you'll find infected and another gate 1. Enter the next room 4 but exchange your weapon for a pistol because you'll have to shoot some Punks 2. After killing them, go to the next room 5 where you have to kill another Punks. Look for gas tanks to blow them up 1.
After clearing the room, go up the stairs 6 2. Once you get to the upper floor 1 you'll have to fight Punks again 1. You can use a corridor and move straight ahead or go through rooms to the right. In both cases prepare for a gunfight. Another place where you have to watch out is a further part of the corridor 2 where bandits are hiding behind a wall and a fallen cabinet 2. A last gunfight awaits you in the last room 3 1 with many covers.
And at the end you'll have to fight Rage Machine 2 4 sitting in the police chief office. You'll find Jin behind the next door. A cut-scene activates, after which you'll find yourself in front of the church.
Talk to Jin to complete the quest. This quest starts automatically after saving Jin at the police station. Go to the church 1 and talk to Mother Helena 2. She will thank you for bringing supplies and the quest will be over. You'll obtain this quest on radio from Sinamoi. Situation is worse and worse so he will ask you to bring supplies to the Lifeguard Tower.
Leave the church and move to the truck standing in front of the building 1. Once you get inside you'll be automatically moved to the resort 1. A way to the Lifeguard Tower 2 2 is very long but completely safe. Once you reach the destination place and you exit the truck, the quest is over.
You'll find Sinamoi this time in front of the Lifeguard Tower, next to the garage 1. You'll learn that they still didn't manage to make a contact with the mysterious Voice. Dominic along with several people went to the hotel, but so far there is no contact with them. Your task is to investigate this situation by getting onto the hotel's roof. In fact your mission is only to get to the hotel door 2 a point marked on the map above.
Once you get inside, a cut-scene activates after which the quest is over. Your next task is to return to the Lifeguard Tower , where you have to talk to Mike 1. You'll find him on the upper floor of the tower. Right before going to the jungle you'll some important information, for example whom to look for when you're there.
He will give you also a bomb, so you can destroy the entrance door of the bunker leading to the jungle. Leave the tower and talk to Jin 2. After short conversation with Jin , she will point you a way to the jungle. Get into a car and set out on a journey 1 1. Once you reach the tunnel you have to leave a vehicle and follow Jin, while protecting her from waves of infected repeatedly attacking you 2.
After getting to the bunker 2 walk to its door and set on them the bomb obtained from Mike 1. Get away to a safe distance and wait for the explosion. Now get inside and use sewers in order to get to the jungle 2.
You'll find Howard in the church 6 1. He managed to run away and hide in the church from zombies. Unfortunately his family was less lucky and is lost somewhere. Your task is to hang some posters in different spots in the town, so perhaps one family member can see them and knows where to go. A first place to hang the poster is located next to a hangar 1 2. A second poster must be placed near the junction next to the house with survivors 2 1.
Another poster can be placed by the road nearby 3 2. Head further west. You can walk between the building and the wall to avoid fights with undead on the street.
At another poster place 4 1 you'll meet a Suicider. Yet another poster must be hanged on a road leading from the pump station to the church 5 2. Finally return to Howard and tell him about hanged posters. Mugambe sits on a bench inside the church 2 1. He will ask you to kill his wife and daughter who turned into zombies. You'll have to walk through almost entire city to the old, abandoned house 1 2. In the main hall you'll be attacked by infected and two Walkers 1.
Your target is the door at the very end with sign on it - do not go inside 2. Once you enter the flat, Mugambe's wife will attack you. His infected daughter can be found in the kitchen. Both undead are tough enemies so it would be good to use Fury here. After killing both women return to the church and talk to Mugambe. You'll be rewarded for putting his family out of their misery. You'll find Deanna in the church 3 1.
She will ask you to get insulin for her. There is a pharmacy nearby, where you should find this medicine 1 2. Insulin is inside the fridge 1. One dose is unfortunately mot much, so you have to go to another pharmacy 2 2.
Same as previously, you'll find medicine in the fridge but watch out for a Walker in the building, do not let him surprise you. After collecting three doses of insulin return to Deanna in the church in order to collect your reward.
Half-dead Terrence can be found next to one of the garages 1 1. He is dying and asks you to bring his last will and testament to his family. This mission is very easy and involves returning to the church 2 - you'll find Raymond on the upper floor 2 use the stairs next to the entrance.
The quest is over and you can collect your reward. You'll find Frank next to the pump station entrance 1. Your task is very easy - right after you leave the facility you'll be attacked by a larger group of zombies 2. You have to get rid of them. A good idea is to throw a Molotov at them until they are close to each other and far from you. After the fight return to Frank and collect your reward. Bruno stands inside the church, next to the workshop 1 1.
Your task is to retrieve tools needed to fortify the church. You can find them in the Antonio's workshop next to the pump station 2. You have to walk through entire pump station because the mentioned workshop can be found on the other side of the pump station 2.
Bruno's toolbox can be found on the table inside the workshop. Take it and return to the church 1 in order to give it back to Bruno. A man named Hugo stands in on one of the corners in the church , right to the entry 1. He'll ask you to bring Garett a special recording, thanks to which they will be able to inform people about the safe place. After reaching the destination 1 , in order to get to Garett, you have to jump over the wall because the main gate is closed.
On the right you can find a crate and a barrel 2 , which can help you to get to the other side. Theresa stands in the church, next to the benches near the entrance 1.
You task is to get few bottles of alcohol which is useful for disinfection of wounds. You can find it 2 inside shops and some houses. It is also worth to visit a supermarket only if you can access it, so you're far enough in the main plot. You can also use a Fast Travel and return to the resort. There you can find alcohol around bars near hotel pools.
When you bring Theresa alcohol, you'll obtain money and the quest will end. You can start this mission only during your visit in the City Hall in the Supermarket Journey quest. Policeman guarding the door 1 can let you go but only if you do a favor to him. He needs alcohol.
Whiskey can be found in mayor's room 2. You start this quest in the sewers 1 after completing the Supermarket Journey quest. Go ahead until you reach the descending sewers 2 1. Go to the left tunnel. After getting to the junction turn left and then turn right. You'll reach the sewers with poisoned water 3 2. Go ahead until you reach the door leading to the City Hall 4.
Go up the stairs to the first floor and walk to the terraces 1. Use a plate on the right to jump to the other side.
Walk around the terraces and use the only opened door. Go down. You'll reach the main square where a Ram 2 awaits you. After the fight use the stairs on the other side and go to the first floor. Break down the door leading to a corridor but watch out for a Suicider. Go to its end and walk to the other side of the City Hall 1.
In the next corridor get rid of two Walkers 2 and enter the mayor's room. Infected Todd is no different than a normal Thug, he waves his arms so try to cut them off or break them.
He should be not a big threat especially there are no other zombies to kill. When you finally kill him take a universal mayor key 2. In this task you have only to clear the area next to the workshop from undead 1 , 2. After getting inside, talk to Simon in order to finish the quest. Carl , who can be found in the warehouse 1 1 needs a transformer and a cable to fix CB radio.
The electric shop is located in the western part of the city 2. There are few Walkers near the entrance so watch out 2. Break the door and kill an undead sitting inside 1. A cable and a transformer can be found on a desk 2. Return to Carl 2 and give him your findings. He will reward you for your troubles. Florencio is in the workshop in the eastern part of the town.
Your mission is easy and quick. You just have to gather 5 bottles of whiskey to get a Molotov from Florencio. Alcohol can be found in flats or near pubs you can also return to the resort where alcohol can be found more often.
0コメント