With the core plumbing in place the greater areas of innovation will now be in accessible graphics, device independent interaction, enhance web application functionality, CSS driven content and navigation, and context aware application infrastructure development. After all, what really matters to developers is what they can use in browsers today.
HTML5 reaching recommendation status provides a welcome punctuation in the ongoing story of the most important format ever created. Onwards, and vive le web! Many people do not realize that agreement and adoption happens on a continuum: Early adopters pay a price to do it. As things settle down, waves of increasingly less knowledgeable or risk-averse adopters join in, and all the while we are honing the proposal, and implementations.
The value in REC is setting of a goal more than the eventual arrival. I am very pleased to see the World Wide Web Consortium release a new version of html in a specification that is not going to change overnight.
A frozen html5 was needed by some industries out there that just cannot cope with living standards. The world of our users is very different from the world of our implementers and we neglected some of them. The W3C has implemented considerable changes to its process to achieve that html5 release.
Some came easily, some were heavily discussed and triggered a lot of noise. I see that as a mark of maturity. I now look forward to the modularization of html, the specification looking too heavy to me to remain as is in the future. The relatively popular opposition between living standards and snapshots is a false dichotomy.
Standards are similar to software in more ways than one, yet we have long been remiss in applying our knowledge of the latter to the former.
This needs to change. HTML5 exhibits many of the travails of large software projects. Is it perfect? Is it complete? Not in the least. I for one welcome this bright future. Milestones are an important part of any journey, and this is a significant milestone. It will be great to finally have a version of HTML that can be used as a standard to work from. Although some of us are lucky enough to work in an environment where we can happily use experimental and non-standard HTML features, there are others for whom standards are very important — perhaps even mandatory — and having one for HTML allows them to move up a step to something stable.
This can only be a good thing. A lot of hard work by a lot of different people — in the W3C, WHATWG, and outside — has gone into getting the specification this far, and long may it continue to evolve.
HTML5 going to Rec is a significant milestone and something of significant value for society. Despite the success of the Web, previous attempts to standardize HTML were not very successful, forcing browser vendors to reverse engineer each others browsers. This led to many years of stagnation in the platforms. With HTML, we actually have a more realistic understanding of how the platform works. We are talking about big big big companies with large patent portfolios potentially worth millions, which they are essentially giving to the commons.
It is time for HTML5 to graduate. Even worse, many tell you flat out to use a certain browser — a massive mistake we already made with IE6 in the past. It will be an interesting talk to convince people to upgrade all the old systems that rely on bespoke browser technology of and move towards a multi-browser world. Having a recommendation sanctified by the W3C is a great stake in the ground to work from.
The cost of getting to this snapshot has been very high, unfortunately. Implementation differences have long been a source of frustration for web developers, and the creation of cross-browser testsuites for the web platform is the best way to eliminate them in the future. Although HTML now has a more substantial testsuite than at any time in the past, we know that there are large areas that still have poor test coverage.
Rectifying this is an ongoing project, and one where all web developers can make an invaluable contribution by submitting tests to web-platform-tests whenever they encounter incompatibilities between different browsers.
HTML5 is an important step forward for browser interoperability. When HTML 4. Back them, few would have believed that it was possible to write down a common algorithm for parsing HTML and then get all the popular browser engines to adopt and implement it. But HTML5 did that. And it did so much more. Is HTML5 finished? The web keeps growing, keeps adding new capabilities, and keeps getting better. But shipping is a feature and the web community has spent the last couple of years stabilising and scoping the HTML5 specification.
This is an important stabilisation milestone on the way to an even better future. Boy, was that an understatement. It calls for improvements in eight areas to make Web technologies more competitive with Android and iOS when it's time for developers to write apps.
Redmonk analyst Stephen O'Grady, who follows programmer issues, agrees that life is too hard for Web developers. Jaffe hopes to tackle these future standards issues this week in Santa Clara, Calif. For the W3C, the release of the final version of HTML5 -- a step formally called a "recommendation" -- is immensely significant. The nonprofit group was founded precisely to do such work, but the last version it released -- HTML 4. The biggest change for average users of the Web, far and away, is video that becomes as ordinary as text and still images were before.
That helps free the Web from browser plugins like Adobe Systems' Flash Player that extend browser abilities but which also open them to new security and performance risks. In the 25 years since Tim Berners-Lee invented the Web , those two standards have been joined by others.
Two other important ones are JavaScript, which makes Web pages interactive by giving them a programming language, and CSS Cascading Style Sheets , which governs formatting. Those latter two have become even more important as the Web has transformed from static documents to websites that are so interactive that people now call them Web apps. Apple's bread and butter today is iOS, though, and what publicity giveth, publicity taketh away, too, as when Facebook CEO Mark Zuckerberg said relying on HTML5 for the social network's mobile app was " one of the biggest mistakes if not the biggest strategic mistake that we made.
The recommendation stage has two important facets. Second, it brings patent protections: the group's members agree that they won't sue anyone for building technology that uses the standard. That's not insignificant given the working group's breadth. Those patent protections may be lawyer-intensive issues most programmers would just as soon ignore, but many W3C members want those assurances, said Paul Cotton, a Microsoft employee who is co-chairman of the HTML Working Group.
Take the example of Canvas, which lets programmers draw two-dimensional shapes like stock charts in Web pages. It'll only be when we get a stable, royalty-free version of Canvas that we know for sure it can be freely implemented without worrying about any patents Apple has in that space, because they'll be obligated to license them royalty-free.
But who will chart the future features for the Web? That includes Canvas and drag-and-drop, which lets people take actions like dragging file icons onto an upload target to attach photos to an email. He's a Google employee, but he acts independently -- for example in his strong disagreement with the Chrome team's decision to support the W3C's Encrypted Media Extensions technology to make it possible to use copy-protection-enabling digital rights management DRM with HTML5 video.
Different browsers decode in different ways all the punctuation and other coding that creeps into Web addresses, and a Mozilla employee, Anne van Kesteren , is trying to boil all the behavior down into a single set of rules through WHATWG. One hitch: there are other versions of the URL spec , muddying the waters for anyone who wants to know how the technology should work. Request a Quote. The development of HTML5 relied on the following principles to make for a better browsing experience.
Why we use HTML5 is simple. Among the many HTML5 advantages, what stands out the most is that its enhanced web standards result in improved performance as well as highly efficient content management.
HTML5 gives our web developers an easy way to create completely responsive websites that do not rely on plugins or add-ons. The expert web developers who are part of this Long Island web design company make the most of HTML5 benefits and features by bringing improvements in usability as well as overall user experience. They use various technical enhancements and the latest in HTML5 features to create dynamic websites and apps that focus on user-interaction.
This essentially means there is a new set of tags that works in enhancing your HTML code, helping make it increasingly meaningful. Conventional developers use a lot of tag div. Now, they can easily develop using the new tags that include nav, header, and footer.
This makes HTML more productive. When it comes to the classification of different webpage parts, HTML5 provides all the necessary semantic elements. HTML5 gives you a bank that you may use to store data and synchronize it to the server as and when required. This feature ensures that your application is working even when a user is not online, and greatly enhances performance.
Looking to Grow Your Brand Online? It is not a good thing to have an application that will still function well without internet connectivity? It is, and HTML5 can help you achieve this. HTML5 can create an experience that may be reached by users with or without internet.
In addition, you will also be able to save important data to databases locally. HTML5 has the capability of speeding up and boosting real time chats and games. It also works in the delivery of improved communication. Connection and video conferencing controls are carried out in the browser directly, and this does not require external applications or plug-ins.
HTML5 has the ability to integrate video and audio smoothly into browsers, without the need for Silverlight or Flash. Initially, there was no seamless way for videos to be incorporated into website pages. This resulted in a need for video player development.
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